Sonntag, November 29, 2015

Steam with radeonsi on Ubuntu 15.10 (Wily Werewolf)

For public documentation's sake, if you want to run Steam on 64-bit Ubuntu 15.10 together with the open-source radeonsi driver (the part of Mesa that implements OpenGL for recent AMD GPUs), you'll probably run into problems that can be fixed by starting Steam as
LD_PRELOAD=/usr/lib/i386-linux-gnu/libstdc++.so.6 steam
(You'll have to have installed certain 32-bit packages, which you should have automatically been prompted to do while installing Steam.)

The background of this issue is that both Steam and radeonsi contain C++ code and dynamically link against the C++ runtime libraries. However, Steam comes with its own copy of these libraries, which it prefers to link against. Meanwhile, Ubuntu 15.10 is built using the most recent g++, which contains a new C++ ABI. This ABI is not supported by the C++ libraries shipped with Steam, so that by default, the radeonsi driver fails to load due to linking errors.

The workaround noted above fixes the problem by forcing the use of the newer C++ library. (Note that it does so only for 32-bit applications. If you're running 64-bit games from Steam, a similar workaround may be required.)

2 Kommentare:

  1. This has long been a problem for Fedora users too. From what I've seen, the usual recommended fix has been to delete the Steam-distributed copies of certain libraries, rather than just bypassing them by changing load order...

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  2. This was already an issue before libstdc++ changed ABI, because the one in the Steam runtime was older than the system one and didn't have some of the symbols referenced by LLVM.

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